Large City: Stēcàdbà Kù Ji̊ Qi̊v

Stēcàdbà Kù Ji̊ Qi̊v

Stēcàdbà Kù Ji̊ Qi̊v
Example Tauran architecture.
StateTetburland
ProvenceAldäbn Region
RegionIh-12m Till Holt
Founded1277
Community LeaderLord Trêyêth
Area72 km2 (28 mi2)
Average Yearly Temp29°C (84°F)
Average Elevation4394 m (14416 ft)
Average Yearly Precipitation234 cm/y (92 in/y)
Population16991
Population Density235 people per km2 (606 people per mi2)
Town AuraWild Magic
Naming
Native nameStēcàdbà Kù Ji̊ Qi̊v
PronunciationStē /ˈcədbə cʊ/
Direct Translation[drugstore] [leisure]
Translation[Not Yet Translated]

Stēcàdbà Kù Ji̊ Qi̊v (Stē /ˈcədbə cʊ/ [drugstore] [leisure]) is a subtropical Large City located in the Aldäbn Region of the Tetburland.

The name Stēcàdbà Kù Ji̊ Qi̊v is derived from the Sylvin language, as Stēcàdbà Kù Ji̊ Qi̊v was founded by Idi Sturgeon, who was culturaly Tauran.

Climate

Stēcàdbà Kù Ji̊ Qi̊v has a yearly average temperature of 29°C (84°F), with its average temperature during the summer being a hot 33°C (91°F) and its average temperature during the winter being a warm 26°C (78°F). Stēcàdbà Kù Ji̊ Qi̊v receives an average of 234 cm/y (92 in/y) of precipitation, most of which comes in the form of rain during the summer. Stēcàdbà Kù Ji̊ Qi̊v covers an area of nearly 72 km2 (28 mi2), and an average elevation of 4394 m (14416 ft) above sea level.

Overview

Stēcàdbà Kù Ji̊ Qi̊v was founded durring the late 14th century in fall of the year 1277, by Idi Sturgeon. The establishment of Stēcàdbà Kù Ji̊ Qi̊v was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Idi Sturgeon struck deals with nearby nations and communities to establish Stēcàdbà Kù Ji̊ Qi̊v as a prison colony.

Stēcàdbà Kù Ji̊ Qi̊v was built using the conventions of Tauran durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Stēcàdbà Kù Ji̊ Qi̊v is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Stēcàdbà Kù Ji̊ Qi̊v is buildings are arranged arrounded a highly ordered system of broad flagstone streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city has a defencive wall made from large clay bricks. The wall is constructed to the exact specifications of millitary fortifications, but the nature of its clay brick construction leaves it vulnerable to even outdated siege equipment. That said, the city is well defended against anything short of an army. The brittle defences have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

A look around Stēcàdbà Kù Ji̊ Qi̊v gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable.

Civic Infrastructure

Stēcàdbà Kù Ji̊ Qi̊v has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Stēcàdbà Kù Ji̊ Qi̊v has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Stēcàdbà Kù Ji̊ Qi̊v. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Stēcàdbà Kù Ji̊ Qi̊v's parks.

Stēcàdbà Kù Ji̊ Qi̊v has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Stēcàdbà Kù Ji̊ Qi̊v.

Stēcàdbà Kù Ji̊ Qi̊v has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Stēcàdbà Kù Ji̊ Qi̊v has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Stēcàdbà Kù Ji̊ Qi̊v has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Stēcàdbà Kù Ji̊ Qi̊v has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Stēcàdbà Kù Ji̊ Qi̊v has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Stēcàdbà Kù Ji̊ Qi̊v has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Stēcàdbà Kù Ji̊ Qi̊v has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Stēcàdbà Kù Ji̊ Qi̊v's public wards, blessings, and other arcane systems.

Stēcàdbà Kù Ji̊ Qi̊v has an Arcane Academy which provides higher education in the arcane sciences.

Stēcàdbà Kù Ji̊ Qi̊v possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Stēcàdbà Kù Ji̊ Qi̊v's grid is powered by hydrogalvanic generators.

Stēcàdbà Kù Ji̊ Qi̊v's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Stēcàdbà Kù Ji̊ Qi̊v has a first rate hospital which caters to anyone in need of long term medical care.

Stēcàdbà Kù Ji̊ Qi̊v has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Stēcàdbà Kù Ji̊ Qi̊v's natural decorations nor waterways.

Stēcàdbà Kù Ji̊ Qi̊v has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Stēcàdbà Kù Ji̊ Qi̊v has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Stēcàdbà Kù Ji̊ Qi̊v has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

A substantial minority of the locals are descended from foreigners alien to their local neighbors. They may have been religious exiles, economic migrants, indigenous locals surrounded by the existing polity, or a foreign settlement conquered within the relatively recent past. The locals may not be enthusiastic about being ruled by others not of their kind, and their neighbors may look askance at the way foreign customs or even laws may be maintained.

Stēcàdbà Kù Ji̊ Qi̊v's chapel was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.

In Stēcàdbà Kù Ji̊ Qi̊v the milk never sours.

The Ice Elemental, Large near Stēcàdbà Kù Ji̊ Qi̊v are known to be almost tame, such that they can be put to domestic use.

Stēcàdbà Kù Ji̊ Qi̊v's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sex to channel Enchantment energies of tier 2 via proclamations.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 31
  • Farmers: 49
  • Farm Laborer: 77
  • Hunters: 56
  • Milk Maids: 44
  • Ranchers: 21
  • Ranch Hands: 44
  • Shepherds: 43
    • Farmland: 68133 m2
    • Cattle and Similar Creatures: 4247
    • Poultry: 50973
    • Swine: 3398
    • Sheep: 169
    • Goats: 33
    • Horses, Mounts, and Beasts of Burden: 1699

Craftsmen

  • Arms and Toolmakers: 35
  • Blacksmiths: 36
  • Bookbinders: 21
  • Buckle-makers: 21
  • Cabinetmakers: 36
  • Candlemakers: 62
  • Carpenters: 52
  • Clothmakers: 47
  • Coach and Harness Makers: 18
  • Coopers: 47
  • Copper, Brass, Tin, Zinc, and Lead Workers: 22
  • Copyists: 16
  • Cutlers: 14
  • Fabricworkers: 34
  • Farrier: 109
  • Furriers: 11
  • Glassworkers: 54
  • Gunsmiths: 38
  • Harness-Makers: 15
  • Hatters: 33
  • Hosiery Workers: 12
  • Jewelers: 19
  • Leatherwrights: 40
  • Locksmiths: 17
  • Matchstick makers: 24
  • Musical Instrument Makers: 24
  • Painters, Structures and Fixtures: 21
  • Paper Workers: 24
  • Plasterers: 23
  • Pursemakers: 26
  • Roofers: 17
  • Ropemakers: 17
  • Rugmakers: 15
  • Saddlers: 30
  • Scabbardmakers: 35
  • Scalemakers: 17
  • Scientific, Surgical, and Optical Instrument Makers: 11
  • Sculptors, Structures and Fixtures: 16
  • Shoemakers: 15
  • Soap and Tallow Workers: 55
  • Tailors: 109
  • Tanners: 21
  • Upholsterers: 24
  • Watchmakers: 22
  • Weavers: 51
  • Whitesmiths: 13

Merchants

  • Adventuring Goods Retellers: 11
  • Arcana Sellers: 11
  • Beer-Sellers: 22
  • Booksellers: 26
  • Butchers: 44
  • Chandlers: 42
  • Chicken Butchers: 46
  • Entrepreneurs: 17
  • Fine Clothiers: 43
  • Fishmongers: 44
  • Florists: 10
  • Potion Sellers: 28
  • Resellers: 70
  • Spice Merchants: 23
  • Wine-sellers: 33
  • Wheelwright: 25
  • Woodsellers: 16

Service workers

  • Bakers: 94
  • Barbers: 69
  • Coachmen: 24
  • Cooks: 67
  • Doctors: 39
  • Gamekeepers: 26
  • Grooms: 14
  • Hairdressers: 62
  • Healers: 49
  • Housekeepers: 48
  • Housemaids: 80
  • House Stewards: 45
  • Inns: 15
  • Laundry maids: 33
  • Maidservants: 65
  • Nursery Maids: 30
  • Pastrycooks: 67
  • Restaurateur: 73
  • Tavern Keepers: 60

Specialized Laborer

  • Ashworkers: 24
  • Bleachers: 15
  • Chemical Workers: 9
  • Coal Heavers: 33
  • In-Town Couriers: 38
  • Long Haul Couriers: 36
  • Dockyard Workers: 33
  • Gas Workers: 8
  • Hay Merchants: 14
  • Leech Collectors: 52
  • Millers: 40
  • Miners: 38
  • Oilmen and Polishers: 26
  • Postmen: 37
  • Pure Finder: 21
  • Skinners: 54
  • Sugar Refiners: 9
  • Tosher: 26
  • Warehousemen: 49
  • Watercarriers: 36
  • Watermen, Bargemen, etc.: 51

Skilled Laborers

  • Accountants: 22
  • Alchemist: 26
  • Clerk: 33
  • Dentists: 16
  • Educators: 45
  • Engineers: 24
  • Gardeners: 16
  • Mages: 12
  • Plumbers: 18
  • Pharmacist: 19
  • Professors: 7
  • Scientists: 12
  • Wizards: 7

Civil Servants

  • Adventurers: 16
  • Bankers: 23
  • Civil Clerks: 43
  • Civic Iudex: 19
  • Consultants: 10
  • Exorcist: 41
  • Fixers: 21
  • Kami Clerk: 32
  • Landlords: 33
  • Lawyers: 21
  • Legend Keepers: 27
  • Militia Officers: 141
  • Monks, Monastic: 54
  • Monks, Civic: 54
  • Historian, Oral: 39
  • Historian, Textual: 20
  • Policemen, Sheriffs, etc.: 38
  • Priests: 67
  • Rangers: 22
  • Rat Catchers: 26
  • Scholars: 25
  • Spiritualist: 32
  • Slayers: 9
  • Storytellers: 61
  • Military Officers: 62

Cottage Industries

  • Brewers: 53
  • Comfort Services: 62
  • Enchanters: 18
  • Herbalists: 19
  • Jaminators: 65
  • Needleworkers: 53
  • Potters: 26
  • Preserve Makers: 48
  • Quilters: 24
  • Seamsters: 89
  • Spinners: 47
  • Tinker: 19
  • Weaver: 42

Artists

  • Actors: 18
  • Architects: 6
  • Bards: 25
  • Costumers: 10
  • Dancers: 20
  • Drafters: 11
  • Engravers: 13
  • Fine Furniture Carpenters: 8
  • Glaziers: 17
  • Inlayers: 16
  • Musicians: 49
  • Painters, Art: 8
  • Playwrights: 18
  • Sculptors, Art: 14
  • Wood Carvers: 58
  • Writers: 60

Produce Industries

  • Butter Churners: 58
  • Canners: 56
  • Cheesmakers: 65
  • Ice Merchants: 7
  • Millers: 33
  • Picklers: 27
  • Smokers: 22
  • Stockmakers: 19
  • Tobacconists: 25
  • Tallowmakers: 43

6337 of Stēcàdbà Kù Ji̊ Qi̊v's population work within a Foundational Occupation.

9975 of Stēcàdbà Kù Ji̊ Qi̊v's population do not work in a formal occupation, but do contribute to the local economy. 679 (4%) are noncontributers.

Points of Interest

Stēcàdbà Kù Ji̊ Qi̊v is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the late 2nd century the Kami ended a famine plaguing Stēcàdbà Kù Ji̊ Qi̊v. One of Stēcàdbà Kù Ji̊ Qi̊v's local festivals commemorates this miracle.

History